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Yeonjae Kim // GameDev
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THE ISLAND

SEPTEMBER 2025

A Unity-built VR experience created using the XR Interaction Toolkit, designed as a horror–tropical environment that guides the player through a 4-room progression system. Each room focuses on a different XR mechanic—navigation, interaction, haptic feedback, and passthrough mixed reality—showcasing a range of immersive VR capabilities within a cohesive experience.

Role
VR Developer
Focus
XR Interaction Toolkit, Immersive Design
Section Title Background VR Gameplay
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